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	<title>The Stamp Stampede | 12JN | Activity</title>
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				<title>12JN posted an update in the group Custom Logo Patches No Minimum: How to understand mep takeoff when planning realistic FNAF [&#133;]</title>
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				<pubDate>Wed, 14 Jan 2026 06:12:53 -0500</pubDate>

									<content:encoded><![CDATA[<p>How to understand mep takeoff when planning realistic FNAF locations?<br />
I am making a small FNAF fan project and I have one serious problem. I want my pizzeria layout to feel realistic like in FNAF games: power rooms, lights, vents, cameras, backstage, and animatronic paths.</p>
<p>While researching real building logic, I see the term mep takeoff, but I&hellip;<span class="activity-read-more" id="activity-read-more-74898"><a href="" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>12JN joined the group Custom Logo Patches No Minimum</title>
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				<pubDate>Wed, 14 Jan 2026 06:10:45 -0500</pubDate>

				
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				<title>12JN joined the group FNAF</title>
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				<pubDate>Wed, 14 Jan 2026 06:06:14 -0500</pubDate>

				
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